There are 2 types of resources in Animcraft at the moment.
Character: a skeletal mesh without motion data on it.
Animation: animation data (sometimes with some polygon meshes)
The animation and character resource directories need to be set before you continue using any other Animcraft features. These directories can be either a local hard drive or a local network. The real resources will be stored on it.
Set Character Library Path
Instructions
- Download the official sample and unzip it.
- Click menu item Settings > Local Path > Character, and browser it to the downloaded resource repository, and select the root folder and confirm.
Set Animation Library Path
Set Animation Path
Instruction
- Download the official sample and unzip it.
- Click menu item Settings > Local Path > Animation, and browser it to the downloaded resource repository, and select the root folder and confirm.